

The game revolves around a "costumes" system, wherein the player character obtains various themed costumes, each with a different ability. The Pounding Pig costume performing its ability: a ground pound. Only the first and second acts have to be completed to unlock a chapter's boss fight, with the third act of each world remaining inaccessible until the player has defeated the game's final boss. Each "Chapter", or world, of the game is split into three acts and a boss fight. Gameplayīalan Wonderworld is a 3D platformer with puzzle and collectible elements. Following the game's release, game director Yuji Naka parted ways with Square Enix and later filed a lawsuit against Square Enix and Arzest. Some did, however, take note of the game's visual style and concept. The game features a total of 80 costumes, although some costumes function similarly to one another.Īs Balan Wonderworld approached launch, it was met with significant negative reception from both critics and consumers. Cutscenes use little to no dialogue, and many input buttons perform the same action, which only changes based on the player's current costume. The game revolves around a stage-play setting inspired by musical theater, which informed its primary costume swapping mechanic. The duo's collaboration played heavily into the game's marketing prior to launch. The game was developed in collaboration between Arzest, a development studio founded by Oshima, and Balan Company, a Naka-helmed Square Enix subsidiary created to develop games in genres outside of Square's usual scope.
BALAN WONDERWORLD SCAM SERIES
Balan Wonderworld is a 3D platformer helmed by Sonic the Hedgehog series veterans Yuji Naka and Naoto Oshima.
